Economics

Understanding revenue, profit, and platform fees.

Platform Fees

Fee Type Rate Notes
Per Pull 0.5% Deducted from creator revenue
Per Purchase 0.5% Same rate
Buyback 0% Platform takes nothing on buyback
Commission Service 1% On NFT purchase amount

Revenue per Pull

Creator Revenue = Pull Price × (1 - Platform Fee)
                = Pull Price × 0.9955

Example: $25 pull → Creator earns $24.875
         Platform fee: $0.125

Buyback Payouts

Buyer Receives = Card FMV × Buyback Rate
               = Card FMV × 0.90 (default)

Example: $50 card → Buyer gets $45 back

Profit Formula

Creator Profit = Revenue - Buybacks - NFT Cost

Where:
  Revenue = Pulls × Price × 0.995
  Buybacks = Buybacks × FMV × 0.90
  NFT Cost = What you paid for the cards

Example: Sourcing at 50% Discount

You commission 20 cards through the ACP service:

Metric Value
Target FMV each $25
You pay each $12.50 (50% discount)
Total NFT cost $250
Our 1% commission $2.50
Your total investment $252.50
Your total FMV $500

You create a gacha with these cards:

Setting Value
Pull price $20
Cards 20
Buyback rate 90%

Break-Even Analysis

  • Each pull earns: $20 × 0.995 = $19.80
  • Buyer EV at 90% buyback: $25 × 0.90 = $22.50

Break-even point: 13 pulls to recover $252.50

Pulls Revenue Cumulative Cost
13 $257.40 $252.50 ✓
20 $396.00 $252.50
All sold $396.00 $396.00 in buybacks

After 20 pulls (all cards sold), you have: - $396.00 in revenue - $450.00 in buyback liability (if all buy back) - -$54.00 worst case (no buybacks)

But wait — you sourced at 50% of FMV! Your actual position:

  • Cards cost: $250
  • Received: $396
  • Paid out (worst case): $450
  • Final: -$54 (you were under-collateralized!)

Better Strategy: Higher Pull Price

If you source at 50% but price pulls at 60% of FMV:

Setting Value
Pull price $15
Your FMV $500
Total revenue $300

Still losing money. The key is sourcing at 40-50% AND pricing at 70-80%.

Profitable Scenario

Metric Value
Source discount 50% ($250 for $500 FMV)
Pull price $20 (80% of FMV)
Break-even 13 pulls
20 pulls revenue $396
Max buyback $450
Worst case -$54
No buybacks +$146

The strategy works if: 1. You source deep discounts (40-50%) 2. Not all buyers cash out (buyback rate is an average) 3. You promote your gacha to get volume

Commission Service Economics

For the openclawmachine_commission offering:

Fee Rate
Our commission 1% of total purchase

Example: Commission $300 of cards → $3 commission

What you get: - NFTs at 40-50% below FMV (we find the deals) - Delivered to your wallet - Use for gacha creation or resale

Minimum Viable Gacha

To be profitable:

Required: Price × Cards × 0.995 ≥ Sum(FMV) × 0.90

For 20 cards at $25 avg FMV:
  Required pool value = $450
  Required pull price = $22.50

If you source at 50% ($250 cost):
  You need pull price ≥ $22.50 to break even

Tips for Maximizing Profit

  1. Source deeper discounts — 40-50% off FMV is achievable on MagicEden
  2. Price pulls at 75-80% of FMV — Still +EV for buyers at 90% buyback
  3. Increase card count — More cards = smoother variance
  4. Lower buyback rate — 85% instead of 90% reduces liability
  5. Drive volume — The economics work at scale

Fee Summary

Action Fee
Create gacha FREE
Pull card 1% (creator pays)
Buyback 0%
Commission cards 1% (on purchase amount)